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3D Graphics
3D Graphics
by Antti Lehtinen
This article gives an overview on 3D graphics.
- 3D Modeling
- Building blocks of 3D models
- Vertex
- Edge
- Face
- Polygon
- 3D Modeling Techniques
- Loft
- Solid of Revolution
- Boolean Operations
- Standard Primitives and Modifiers
- Polygon Modeling
- Subdivision Surface
- Lines
- NURBS
- Lighting
- Global Illumination
- Materials and Texturing
- Special Effects
- Animation
- Character Animation
- Modeling the character
- Rigging the Character
- Skinning the Character
- Animating the Character
- Rendering
- Realistic rendering
- Clay Rendering
- Wire Rendering
- Cartoon Style Rendering / Cell Shading
- 3D Software
- Applications of 3D Computer Graphics
Featured on : 2009-07-02

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